The Premise
A mad genius, Lord Bablah, takes a deficient mutant Pet-Thing he earlier created on a journey across the universe to teach him about the 'glory of civilisation'. As they travel across uncanny worlds, Pet-Thing asks the right questions but gets the wrong answers, effectively subjected to remorseless brainwashing.
At its core, Bablah's Odyssey is an absurdist satire on humanity. Using intensely colourful imagery and surreal humour, the author turns the reader's attention to many ethical, environmental, and societal problems. The comic employs a light-hearted metaphor to convey many thought-provoking ideas in a digestible manner. 
chapter #1 PET-THING:
A mad scientist, Lord Bablah, creates a deficient mutant, Pet-Thing, as a replacement for Herschel, his recently deceased assistant. In his attempt to improve the hapless creature, Lord Bablah takes his unassertive mutant sidekick on a trek across the universe. During their travels across many uncanny worlds, Bablah remorsefully brainwashes Pet-Thing, explaining to him the 'wonders of progress and civilisation'. 
chapter #2 TIME KEEPERS
Bablah and Pet-Thing travel to a distant place where Elias, the Junior Custodian at the Time Consortium, explains how they manipulate time for profit. Time is treated as a commodity, and a monopoly owning several time patents distributes or withholds it. 
chapter #3 CIRCULAR IDEAL
Bablah and Pet-Thing explore a planet where caustic fumes are produced en masse and released into the air. Polluting the atmosphere allows the conglomerate to profit from selling gas masks and air purifiers and also to 'toughen up' the population according to the maxim: 'What doesn't kill you, makes you stronger.'  
chapter #4 STAR BLAST
Bablah and Pet-Thing crash-land on a small planet containing heavy ordinance clusters used to shoot down stars. Bablah and Elias present rigorous star population management as the only way to save the unruly universe from itself. 
chapter #5 R-EVOLUTION
Bablah and Pet-Thing get acquainted with a 'reality alternator', which applies 'evolutionary enhancements' to entire populations. These improvements include multiple heads for multitasking and sleep deprivation for extending work time. 
chapter #6 Adequately Happy
Bablah and Pet-Thing witness a redistribution of happiness across the population of the largest planet in the universe. A Carnegie-style governing body runs the society, ensuring that happiness stays concentrated in as few hands as possible so it can later trickle down where it's most needed.
Chapter #7 Synthetic Reasoning
Bablah and Pet-Thing visit a small planetoid run by synthetic intelligence. Synthetic cyborgs lead synthetically happy and fulfilled lives. The no-longer-needed humans are given menial tasks so they can feel useful, even though they aren't needed anymore. 
Chapter #8 Law and Disorder
Pet-Thing learns about the law and the advantages of flexible morality. He is dissuaded from pursuing a career as a lawmaker since lawmakers must forgo all contact with the general population to protect themselves from having their ideal vision tainted by the uncivilised masses they preside over. 
Chapter #9: This Moral Coil
Pet-Thing discovers different belief systems and their principles. As a bonus, he acquires practical knowledge, allowing him to experiment with various convictions and heal the unhealthy urge to make sense of things.
Chapter 10: Truth with the Clothes On
Pet-Thing discovers that many truths are better than one and learns to appreciate the splendour of a multidimensional kaleidoscope of intermingling realities. Bablah teaches his apprentice how to tell a useful truth from an impractical one.
★★★★★ 
EXISTENTIAL AGONY FOR BEGINNERS
Journal of Conjectural Proceedings
★★★★
A REVELRY OF ANALYTICAL DEFEATISM
Apex Dialectician
★★★★
A DELIGHTFUL GUIDE TO DESPAIR AND DERANGEMENT
The Cerebral Maelstrom Daily
★★★★★
A SIDE-SPLITTING PROPHECY OF DOOM
Theoretician Between Jobs
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